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Duracell / AE Compositing

At Impossible Objects, I was tasked with adding various flares and FX to various shots. Building sparks from the car and various dirt and flowing rubber as the car sweeps by and transitions from the racetrack to the screaming child.


Sparks, dirt, & rubber were added to the unreal plate.

Tracking, Animation, and relighting on the F1 Steering wheel and dash. Replicating the new tech that lives on the steering wheel.

Subtle dirt and rubber fx were added.


Impossible Objects

CG Director/Animator: Miles Cable
Editor: Miles Cable
Assistant Editor: Tyson Johnston
VFX Supervisor: Luc Delamare
Unreal Engine TD: Mark Allen
AE Comp Artist: Juan Gonzalaz
CG Artist | Model / Texture: Kris Kelly
CG Artist | Environments: Javi Fick
CG Artist | Lighting + Render : Kevin Stewart
CG Artist | Look Dev: Ryan Stever
CG Artist | Rigging: Chris Lesage
Producer: Bridgette Spalding
Founder & Creative Director: Joe Sill
Executive Producer: Jerad Anderson
Executive Producer: Sarah James

Los York

Ergin Kuke: Director / Creative Director
Seth Epstein: CCO

Color: Ty Roth @ Company 3 LA